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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">as3isolib.display.scene</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class IsoScene</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">IsoScene <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> <a href="../../core/IsoContainer.html">IsoContainer</a> <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> <a href="../../data/Node.html">Node</a> <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> <a href="../../../eDpLib/events/EventDispatcherProxy.html">EventDispatcherProxy</a></td>
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<td class="classHeaderTableLabel">Implements</td><td><a href="IIsoScene.html">IIsoScene</a></td>
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<p></p>
  IsoScene is a base class for grouping and rendering IIsoDisplayObject children according to their isometric position-based depth.
  <p></p>
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<div class="summaryTableTitle">Public Properties</div>
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../data/Node.html#children">children</a> : Array<div class="summaryTableDescription">
   
   An array representing the immediate child INodes.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../core/IsoContainer.html#container">container</a> : Sprite<div class="summaryTableDescription">
   
   The sprite that contains the visual assets.</div>
</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../data/Node.html#data">data</a> : Object<div class="summaryTableDescription">
   
   A generic data storage property.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../../eDpLib/events/EventDispatcherProxy.html#deleteQueueAfterUpdate">deleteQueueAfterUpdate</a> : Boolean = true<div class="summaryTableDescription">
   A flag indicating if the queue is a one-time use, where other visual assets may not receive the same handlers.</div>
</td><td class="summaryTableOwnerCol"><a href="../../../eDpLib/events/EventDispatcherProxy.html">EventDispatcherProxy</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../core/IsoContainer.html#depth">depth</a> : int<div class="summaryTableDescription">
   
   The depth of the <code>container</code> relative to its parent container.</div>
</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../core/IsoContainer.html#displayListChildren">displayListChildren</a> : Array<div class="summaryTableDescription">
   
   An array of all children whose <code>container</code> is present within the display list.</div>
</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../data/Node.html#hasParent">hasParent</a> : Boolean<div class="summaryTableDescription">
   
   A flag indicating if this INode has a parent node.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#hostContainer">hostContainer</a> : DisplayObjectContainer<div class="summaryTableDescription">
   
   The host container which will contain the display list of the isometric display list.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../data/Node.html#id">id</a> : String<div class="summaryTableDescription">
   
   The identifier string.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../core/IsoContainer.html#includeInLayout">includeInLayout</a> : Boolean<div class="summaryTableDescription">
   
   Flag indicating whether the <code>container</code> is included in the display list.</div>
</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#invalidatedChildren">invalidatedChildren</a> : Array<div class="summaryTableDescription">[read-only]
   
   An array of all invalidated children.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../core/IsoContainer.html#isInvalidated">isInvalidated</a> : Boolean<div class="summaryTableDescription">
   
   Flag indicating if the scene is invalidated.</div>
</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#isoBounds">isoBounds</a> : <a href="../../bounds/IBounds.html">IBounds</a>
<div class="summaryTableDescription">[read-only]
   
   The IBounds for the displayable content in 3D isometric space.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#layoutEnabled">layoutEnabled</a> : Boolean = true<div class="summaryTableDescription">
   Flags the scene for possible layout rendering.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#layoutRenderer">layoutRenderer</a> : <a href="../../../mx/core/IFactory.html">IFactory</a>
<div class="summaryTableDescription">
   The factory used to create the ISceneLayoutRenderer responsible for the layout of the child objects.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../data/Node.html#numChildren">numChildren</a> : uint<div class="summaryTableDescription">
   
   Indicates how many child nodes fall underneath this node within a particular heirarchical structure.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../data/Node.html#owner">owner</a> : Object<div class="summaryTableDescription">
   
   The owner of this INode.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../data/Node.html#parent">parent</a> : <a href="../../data/INode.html">INode</a>
<div class="summaryTableDescription">
   
   The parent INode within the node heirarchy structure.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../../eDpLib/events/EventDispatcherProxy.html#proxy">proxy</a> : IEventDispatcher<div class="summaryTableDescription">
   
   Generally the IEventDispatcherProxy is indeed the proxy for the proxyTarget.</div>
</td><td class="summaryTableOwnerCol"><a href="../../../eDpLib/events/EventDispatcherProxy.html">EventDispatcherProxy</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../../../eDpLib/events/EventDispatcherProxy.html#proxyTarget">proxyTarget</a> : IEventDispatcher<div class="summaryTableDescription">
   
   The target whose events are being redispatched by the proxy.</div>
</td><td class="summaryTableOwnerCol"><a href="../../../eDpLib/events/EventDispatcherProxy.html">EventDispatcherProxy</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#styleRenderers">styleRenderers</a> : Array<div class="summaryTableDescription">
   An array of IFactories whose class generators are ISceneRenderer.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#stylingEnabled">stylingEnabled</a> : Boolean = true<div class="summaryTableDescription">
   Flags the scene for possible style rendering.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<div class="summaryTableTitle">Protected Properties</div>
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</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<div class="summaryTableTitle">Public Methods</div>
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<a class="signatureLink" href="#IsoScene()">IsoScene</a>()</div>
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   Constructor
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</td><td class="summaryTableOwnerCol">IsoScene</td>
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<div class="summarySignature">
<a class="signatureLink" href="../../data/Node.html#addChild()">addChild</a>(child:<a href="../../data/INode.html">INode</a>):void</div>
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   Adds a child at the end of the display list.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<a class="signatureLink" href="#addChildAt()">addChildAt</a>(child:<a href="../../data/INode.html">INode</a>, index:uint):void</div>
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   Adds a child to the display list at the specified index.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<a class="signatureLink" href="../../../eDpLib/events/EventDispatcherProxy.html#addEventListener()">addEventListener</a>(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0.0, useWeakReference:Boolean = false):void</div>
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   </div>
</td><td class="summaryTableOwnerCol"><a href="../../../eDpLib/events/EventDispatcherProxy.html">EventDispatcherProxy</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../../data/Node.html#contains()">contains</a>(value:<a href="../../data/INode.html">INode</a>):Boolean</div>
<div class="summaryTableDescription">
   
   Determines if a particular INodes is an immediate child of this INode.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../../core/IsoContainer.html#dispatchEvent()">dispatchEvent</a>(event:Event):Boolean</div>
<div class="summaryTableDescription">
   
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</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<a class="signatureLink" href="../../data/Node.html#getChildAt()">getChildAt</a>(index:uint):<a href="../../data/INode.html">INode</a>
</div>
<div class="summaryTableDescription">
   
   Returns the child node at the given index.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<a class="signatureLink" href="../../data/Node.html#getChildByID()">getChildByID</a>(id:String):<a href="../../data/INode.html">INode</a>
</div>
<div class="summaryTableDescription">
   
   Returns the child node with the given id.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<a class="signatureLink" href="../../data/Node.html#getChildIndex()">getChildIndex</a>(child:<a href="../../data/INode.html">INode</a>):int</div>
<div class="summaryTableDescription">
   
   Returns the index of a given child node or -1 if the child doesn't exist within the node's hierarchy.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<a class="signatureLink" href="../../data/Node.html#getDescendantNodes()">getDescendantNodes</a>(includeBranches:Boolean = false):Array</div>
<div class="summaryTableDescription">
   
   Retrieves the furthest descendant nodes within the node hierarchy.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<a class="signatureLink" href="../../data/Node.html#getRootNode()">getRootNode</a>():<a href="../../data/INode.html">INode</a>
</div>
<div class="summaryTableDescription">
   
   Retrieves the top-most INode within this node hierarchy.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<a class="signatureLink" href="../../../eDpLib/events/EventDispatcherProxy.html#hasEventListener()">hasEventListener</a>(type:String):Boolean</div>
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   </div>
</td><td class="summaryTableOwnerCol"><a href="../../../eDpLib/events/EventDispatcherProxy.html">EventDispatcherProxy</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="#invalidateScene()">invalidateScene</a>():void</div>
<div class="summaryTableDescription">
   Flags the scene as invalidated during the rendering process
   </div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#removeAllChildren()">removeAllChildren</a>():void</div>
<div class="summaryTableDescription">
   
   
   
   removes all child INodes.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<div class="summarySignature">
<a class="signatureLink" href="../../data/Node.html#removeChild()">removeChild</a>(child:<a href="../../data/INode.html">INode</a>):<a href="../../data/INode.html">INode</a>
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<div class="summaryTableDescription">
   
   Removes the specified child.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../../data/Node.html#removeChildAt()">removeChildAt</a>(index:uint):<a href="../../data/INode.html">INode</a>
</div>
<div class="summaryTableDescription">
   
   Removes the child at the specified index.</div>
</td><td class="summaryTableOwnerCol"><a href="../../data/Node.html">Node</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#removeChildByID()">removeChildByID</a>(id:String):<a href="../../data/INode.html">INode</a>
</div>
<div class="summaryTableDescription">
   
   
   
   Removes the child with the specified id.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<div class="summarySignature">
<a class="signatureLink" href="../../../eDpLib/events/EventDispatcherProxy.html#removeEventListener()">removeEventListener</a>(type:String, listener:Function, useCapture:Boolean = false):void</div>
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   </div>
</td><td class="summaryTableOwnerCol"><a href="../../../eDpLib/events/EventDispatcherProxy.html">EventDispatcherProxy</a></td>
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<div class="summarySignature">
<a class="signatureLink" href="../../core/IsoContainer.html#render()">render</a>(recursive:Boolean = true):void</div>
<div class="summaryTableDescription">
   
   Initiates the various validation processes in order to display the IPrimitive.</div>
</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#setChildIndex()">setChildIndex</a>(child:<a href="../../data/INode.html">INode</a>, index:uint):void</div>
<div class="summaryTableDescription">
   
   
   
   Moves a child node to the provided index
   
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<a class="signatureLink" href="../../../eDpLib/events/EventDispatcherProxy.html#willTrigger()">willTrigger</a>(type:String):Boolean</div>
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   </div>
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<a class="signatureLink" href="#child_invalidateHandler()">child_invalidateHandler</a>(evt:<a href="../../events/IsoEvent.html">IsoEvent</a>):void</div>
<div class="summaryTableDescription">
   Renders the scene as invalidated if a child object is invalidated.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<a class="signatureLink" href="../../core/IsoContainer.html#createChildren()">createChildren</a>():void</div>
<div class="summaryTableDescription">
   Initialization method to create the child IContainer objects.</div>
</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<a class="signatureLink" href="../../../eDpLib/events/EventDispatcherProxy.html#generateEventTypes()">generateEventTypes</a>():Array</div>
<div class="summaryTableDescription">
   Creates an array of interactive object events to check against during event proxying.</div>
</td><td class="summaryTableOwnerCol"><a href="../../../eDpLib/events/EventDispatcherProxy.html">EventDispatcherProxy</a></td>
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<a class="signatureLink" href="#postRenderLogic()">postRenderLogic</a>():void</div>
<div class="summaryTableDescription">
   
   Performs any logic after executing actual rendering logic on the IIsoContainer.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<a class="signatureLink" href="../../core/IsoContainer.html#preRenderLogic()">preRenderLogic</a>():void</div>
<div class="summaryTableDescription">
   Performs any logic prior to executing actual rendering logic on the IIsoContainer.</div>
</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<a class="signatureLink" href="../../core/IsoContainer.html#renderChild()">renderChild</a>(child:<a href="../../core/IIsoContainer.html">IIsoContainer</a>):void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../../core/IsoContainer.html">IsoContainer</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="#renderLogic()">renderLogic</a>(recursive:Boolean = true):void</div>
<div class="summaryTableDescription">
   
   Performs actual rendering logic on the IIsoContainer.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#sceneRendered()">sceneRendered</a>():void</div>
<div class="summaryTableDescription">
   This function has been deprecated.</div>
</td><td class="summaryTableOwnerCol">IsoScene</td>
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<div class="summarySignature">
<a class="signatureLink" href="../../../eDpLib/events/EventDispatcherProxy.html#updateProxyListeners()">updateProxyListeners</a>():void</div>
<div class="summaryTableDescription">
   If a proxyTarget has not been set, then a queue of event handlers has been set up.</div>
</td><td class="summaryTableOwnerCol"><a href="../../../eDpLib/events/EventDispatcherProxy.html">EventDispatcherProxy</a></td>
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<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
<a name="hostContainer"></a>
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<td class="detailHeaderName">hostContainer</td><td class="detailHeaderType">property</td>
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<div class="detailBody">
<code>hostContainer:DisplayObjectContainer</code>&nbsp;&nbsp;[read-write]<p>
   
   The host container which will contain the display list of the isometric display list.
   
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get hostContainer():DisplayObjectContainer</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set hostContainer(value:DisplayObjectContainer):void</code>
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<a name="invalidatedChildren"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
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<td class="detailHeaderName">invalidatedChildren</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
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<div class="detailBody">
<code>invalidatedChildren:Array</code>&nbsp;&nbsp;[read-only]<p>
   
   An array of all invalidated children.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get invalidatedChildren():Array</code>
<br>
</div>
<a name="isoBounds"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">isoBounds</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>isoBounds:<a href="../../bounds/IBounds.html">IBounds</a></code>&nbsp;&nbsp;[read-only]<p>
   
   The IBounds for the displayable content in 3D isometric space.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get isoBounds():<a href="../../bounds/IBounds.html">IBounds</a></code>
<br>
</div>
<a name="layoutEnabled"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">layoutEnabled</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public var layoutEnabled:Boolean = true</code><p>
   Flags the scene for possible layout rendering.
   If false, child objects are sorted by the order they were added rather than by their isometric depth.
   </p></div>
<a name="layoutRenderer"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">layoutRenderer</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>layoutRenderer:<a href="../../../mx/core/IFactory.html">IFactory</a></code>&nbsp;&nbsp;[read-write]<p>
   The factory used to create the ISceneLayoutRenderer responsible for the layout of the child objects.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get layoutRenderer():<a href="../../../mx/core/IFactory.html">IFactory</a></code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set layoutRenderer(value:<a href="../../../mx/core/IFactory.html">IFactory</a>):void</code>
<br>
</div>
<a name="styleRenderers"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">styleRenderers</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>styleRenderers:Array</code>&nbsp;&nbsp;[read-write]<p>
   An array of IFactories whose class generators are ISceneRenderer.
   If any value contained within the array is not of type IFactory, it will be ignored.
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get styleRenderers():Array</code>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set styleRenderers(value:Array):void</code>
<br>
</div>
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<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">stylingEnabled</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public var stylingEnabled:Boolean = true</code><p>
   Flags the scene for possible style rendering.
   </p></div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="IsoScene()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">IsoScene</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
</tr>
</table>
<div class="detailBody">
<code>public function IsoScene()</code><p>
   Constructor
   </p></div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="addChildAt()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">addChildAt</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
</tr>
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<div class="detailBody">
<code>public override function addChildAt(child:<a href="../../data/INode.html">INode</a>, index:uint):void</code><p>
   
   
   
   Adds a child to the display list at the specified index.
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">child</span>:<a href="../../data/INode.html">INode</a></code> &mdash; The INode to add this node's heirarchy.
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">index</span>:uint</code> &mdash; The target index to add the child.
   </td>
</tr>
</table>
</div>
<a name="child_invalidateHandler()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">child_invalidateHandler</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected function child_invalidateHandler(evt:<a href="../../events/IsoEvent.html">IsoEvent</a>):void</code><p>
   Renders the scene as invalidated if a child object is invalidated.
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">evt</span>:<a href="../../events/IsoEvent.html">IsoEvent</a></code> &mdash; The IsoEvent dispatched from the invalidated child.
   </td>
</tr>
</table>
</div>
<a name="invalidateScene()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">invalidateScene</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function invalidateScene():void</code><p>
   Flags the scene as invalidated during the rendering process
   </p></div>
<a name="postRenderLogic()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">postRenderLogic</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected override function postRenderLogic():void</code><p>
   
   Performs any logic after executing actual rendering logic on the IIsoContainer.
   </p></div>
<a name="removeAllChildren()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">removeAllChildren</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function removeAllChildren():void</code><p>
   
   
   
   removes all child INodes.
   </p></div>
<a name="removeChildByID()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">removeChildByID</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function removeChildByID(id:String):<a href="../../data/INode.html">INode</a></code><p>
   
   
   
   Removes the child with the specified id.
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">id</span>:String</code> &mdash; The INode's id to remove from the children hierarchy.
   </td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../../data/INode.html">INode</a></code> &mdash; 
                        INode The child that was removed.
   
                        
                     </td>
</tr>
</table>
</div>
<a name="renderLogic()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">renderLogic</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected override function renderLogic(recursive:Boolean = true):void</code><p>
   
   Performs actual rendering logic on the IIsoContainer.
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">recursive</span>:Boolean</code> (default = <code>true</code>)<code></code> &mdash; Flag indicating if child objects render upon validation.  Default value is <code>true</code>.
   </td>
</tr>
</table>
</div>
<a name="sceneRendered()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">sceneRendered</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>protected function sceneRendered():void</code><p>
   This function has been deprecated.  Please refer to postRenderLogic.
   </p></div>
<a name="setChildIndex()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">setChildIndex</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function setChildIndex(child:<a href="../../data/INode.html">INode</a>, index:uint):void</code><p>
   
   
   
   Moves a child node to the provided index
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">child</span>:<a href="../../data/INode.html">INode</a></code> &mdash; The child node whose index is to be changed.
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">index</span>:uint</code> &mdash; The destination index to move the child node to.
   </td>
</tr>
</table>
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